How To Design Story and Build Worlds (Lazy Designer Game Design) by Brent Knowles

How To Design Story and Build Worlds (Lazy Designer Game Design)

Brent Knowles

217 pages first pub 2014 (editions)

challenging informative medium-paced
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Description

Non-linear storytelling is important for all designers to understand. In this book learn different ways to think about plots and characters (and how to construct engaging worlds for both to inhabit). Along the way dialog structure for non-linear n...

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